

And like the front cover for BK1, the back on the BK2 and BK3 covers show some of the game's enemies, like Jack, Shiva, Electra or the bikers on the back of BK2, and Ash, Mona & Lisa and Jet on the back of BK3.Īnd here are the covers for Golden Axe, starting with the original with Dolph Lundgren as Conan ^ ^ The real strenght of the Japanese covers for BK2 and BK3 is that they're covering the entire box from front to back.
#After burner ii famicom box art manual#
What ? No, Wesker did link to the source of the image and it's the Japanese manual of the original Snatcher. I don't think the Japanese developers decided to create a separate in house art crew to purposely put out different covers to different markets.

If your statement is true then what's the point of this thread. Note that even the socks that Sonic wears in his Cons, the Mickey Mouse of 1990 did have. but loads of other games look very American, like Golden Axe especially the artworks but also the game design itself which draws a lot of inspiration from American trash and comic art of the early 80s (Conan the Barbarian).ĮDIT: Also, doesn't Sonic look an awful lot like the early Mickey Mouse ? He got the same nose, same eyes, the same gloves, similar shoes, just his ears are different, well and he got spikes and is blue instead of black. Examples: Astro Boy, or most of Tezuka's work and thus actually all early manga and anime (see early Fleischer, Disney material used as blueprint, hard to believe but without American comics there would be no manga / anime, which would have had quite an impact on video games, see Space Invaders, Pac-Man and Donkey Kong for the first actual video game characters), Mickey Mouse and Donald Duck during the 80s (they were popular in Japan when the rest of the world didn't care and thus Disney almost went bankrupt) which leads to attention to detail and the Western look of Castle of Illusion and co. It's not rare that Japanese do aim for a Western look.
